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Insider Secrets from Top Designers on Working Smart and Staying Creative


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Book Details
 Price
 3.00
 Pages
 495 p
 File Size 
 120,160 KB
 File Type
 PDF format
 eISBN-13
 978-1-61058-144-8       
 Copyright©   
 2011 BY ROCKPORT PUBLISHERS 

About the Authors
LAUREL SAVILLE
WWW.LAURELSAVILLE.COM
Laurel Saville is the author of many books and articles on design and designers. She
is also a corporate communications consultant, brand strategist, and copywriter and
the author of numerous essays and short stories along with the award-winning memoir,
Unraveling Anne, about her mother’s life among the artists and hippies of Los Angeles in
the 1960s and 1970s, as well as her tragic decline and death.
STEVE GORDON, JR,
WWW.RDQLUS.COM
Steve Gordon, Jr has been a professional graphic designer for more than ten years.
He’s run the full range of the career path with experience including production design,
in-house design, and agency and studio work, and is currently an independent designer
and creative consultant under the moniker RDQLUS.
A self-described born creative, Gordon specializes in identity design and branding. As
the son of a draftsman, he had dreams of being an architect but found his way into the
field of visual communication and graphic design. An avid and self-taught illustrator as
a youngster, Gordon still draws on lessons and skills learned and earned as a former graffiti artist.
Steve has been a featured speaker at the HOW Design Conference as well as a member
of the HOW Design Conference Advisory Committee. He is a frequent contributor on the
“Reflex Blue” podcast at 36point.com, and constantly looks to write and contribute to his
local design community, various design publications, blogs, and websites.
JOSHUA BERGER
WWW.JOSHUABERGER.COM
Joshua Berger is a founder and principal of Plazm, an award-winning design studio and
publisher of Plazm magazine. He is the winner of Gold Medals from the Portland Design
Festival and the Leipzig Book Fair (with John C Jay), and has been recognized by design
publications and award shows including the AIGA Annual Show, the Art Directors Club, as
well as 2004 and 2008 honorary exhibitions at ZGRAF in Zagreb, Croatia.
SARAH DOUGHER
Sarah Dougher is a composer, writer, musician and educator living in Portland, Oregon.
Sarah teaches at Portland State University in the Women, Gender, and Sexuality Studies
department and her academic interests focus around gender and popular music and
issues related to homeless youth and food security.

Introduction
Designers’ days are filled with wrangling in those isolated
ingredients of type, color, form, image, and copy into something
ordered, arresting, and compelling. It’s a strange brew
of art and commerce, what designers do. Many of the tools
of the trade—from PMS and CMYK, to grids, palettes, picas,
and pixels—are an expression of a designer’s requirement
to corral the creative into some kind of service.
This need to control the artistic impulse also expresses itself
in designers’ proclivity for maxims, precepts, and rules.
Use sans serif type for headlines. (Unless, of course, you’re
designing for the Web.) Make every client think they’re your
only client. (Except when you’re trying to show your industry
experience.) Stay focused on your career. (But taking time
off is pretty grand, too.) And herein lies the rub: for every
design decree, there is a counter commandment as well.
However, as we set out to collect the most cogent and
helpful of all of the above from a wide range of highly
opinionated designers—big names in large firms, to solo
practices and up-and-comers—we were struck by the overall
consistency of good advice and successful practices.
We were struck by another thing as well: the generosity of
designers in their willingness to share their hard-won
lessons. The best designers are united in their passion for
the beauty and necessity of what they do and follow habits
only because they contribute to the larger good of design,
designers, and the clients their work serves. So whether
you’re starting out or well established in your career, we
think you will find everything from helpful hints to deep
wisdom in the following pages. You may choose to break
the rules you find here, but as they say, it’s always best to
know them first.
–Laurel Saville


Table of Contents
INTRODUCTION 6
CONTRIBUTORS 8

Chapter One:
MANAGING THE BUSINESS 14
Chapter Two:
TO FREELANCE OR NOT TO FREELANCE 48
Chapter Three:
WORKING WITH CLIENTS 84
Chapter Four:
WORKING WITH EDITORS, ILLUSTRATORS,
VENDORS, AND INFORMATION 118
Chapter Five:
WORKING WITH OTHER CREATIVES 148
Chapter Six:
PROMOTING YOURSELF 184
Chapter Seven:
STAYING CREATIVE 214
Chapter Eight:
DESIGNING PUBLICATIONS 262
Chapter Nine:
THE ELEMENTS OF A PAGE 302
Chapter Ten:
DESIGNING BOOKS 340
Chapter Eleven:
DESIGNING NEW MEDIA 378
Chapter Twelve:
TECHNOLOGY AND DESIGN 444
Chapter Thirteen:
ACHIEVING BALANCE 462

ABOUT THE AUTHORS 494

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First published in the United States of America in 2011 by
Rockport Publishers, a member of
Quayside Publishing Group
100 Cummings Center
Suite 406-L
Beverly, Massachusetts 01915-6101
Telephone: (978) 282-9590
Fax: (978) 283-2742

- A Reference for Creating 2D and 3D Images -

B.J. Korites


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Book Details
 Price
 4.00
 Pages
 365 p
 File Size 
 10,569 KB
 File Type
 PDF format
 ISBN-13
 978-1-4842-3377-1 (pbk)
 978-1-4842-3378-8  (electronic) 
 Copyright©   
 2018 by B.J. Korites

About the Author
B.J. Korites has been involved in engineering and scientific
applications of computers for his entire career. He has
been an educator, consultant, and author of more than
ten books on geometric modelling, computer graphics,
artificial intelligence, simulation of physical processes,
structural analysis, and the application of computers
in science and engineering. He has been employed by
Northrop Corporation, the Woods Hole Oceanographic
Institute, Arthur D. Little, Itek, and Worcester Polytech.
He has consulted for Stone and Webster Engineering, Gould Inc, Wyman Gordon, CTI
Cryogenics, the US Navy, Aberdeen Proving Grounds, and others. Early in his career he
developed mathematics and software that would find physical interferences between
three-dimensional solid objects. This found wide application in the design of nuclear
power plants, submarines, and other systems with densely packed spaces. He enjoys
sailing and painting maritime landscapes in oils. He holds degrees from Tufts and Yale.

About the Technical Reviewer
Andrea Gavana has been programming in Python for
almost 15 years and dabbling with other languages since the
late nineties. He graduated from university with a Master’s
degree in Chemical Engineering, and he is now a Senior
Reservoir Engineer working for Maersk Oil in Copenhagen, Denmark.
Andrea enjoys programming at work and for fun, and
he has been involved in multiple open source projects, all
Python-based. One of his favorite hobbies is Python coding,
but he is also fond of cycling, swimming, and cozy dinners
with family and friends.

Table of Contents
About the Author .............
About the Technical Reviewer ..............
Acknowledgments ....
Chapter 1: Essential Python Commands and Functions
1.1 Programming Style   2
1.2 The Plotting Area   3
1.3 Establishing the Size of the Plotting Area   4
1.4 Importing Plotting Commands   6
1.5 Displaying the Plotting Area  8
1.6 T he Plotting Grid  8
1.7 Saving a Plot  8
1.8 G rid Color   9
1.9 T ick Marks  9
1.10 Custom Grid Lines   11
1.11 L abelling the Axes  13
1.12 T he Plot Title  14
1.13 C olors  15
1.13.1 C olor Mixing  16
1.13.2 C olor Intensity  19
1.14 O verplotting  20
1.15 B ackground Color  23
1.16 T he Plotting Area Shape  23
1.17 How to Correct Shape Distortions  26
1.17.1 Applying a Scale Factor When Plotting   27
1.17.2 The Best Way: Scaling the Axes in plt.axis( )  27
1.18 Coordinate Axes   29
1.19 Commonly Used Plotting Commands and Functions   30
1.19.1 Points and Dots Using scatter( )  31
1.19.2 Lines Using plot( )  32
1.19.3 Arrows   33
1.19.4 Text   34
1.19.5 Lists, Tuples, and Arrays   36
1.19.6 Arrays   41
1.19.7 arange( )  42
1.19.8 range( )   43
1.20 S ummary   43
Chapter 2: Graphics in Two Dimensions   
2.1 Lines from Dots  45
2.2 Dot Art  50
2.3 Circular Arcs from Dots  52
2.4 Circular Arcs from Line Segments  59
2.5 C ircles   60
2.6 D ot Discs   64
2.7 E llipses  68
2.8 2D Translation   75
2.9 2 D Rotation  78
2.10 Summary  100
Chapter 3: Graphics in Three Dimensions
3.1 The Three-Dimensional Coordinate System  101
3.2 Projections onto the Coordinate Planes   104
3.3 Rotation Around the y Direction   106
3.4 Rotation Around the x Direction   109
3.5 Rotation Around the z Direction  111
3.6 Separate Rotations Around the Coordinate Directions  113
3.7 Sequential Rotations Around the Coordinate Directions   121
3.8 Matrix Concatenation   129
3.9 Keyboard Data Entry with Functional Program Structure   133
3.10 Summary  141
Chapter 4: Perspective
4.1 Summary  152
Chapter 5: Intersections
5.1 Line Intersecting a Rectangular Plane  153
5.2 Line Intersecting a Triangular Plane  166
5.3 Line Intersecting a Circle   181
5.4 Line Intersecting a Circular Sector   181
5.5 Line Intersecting a Sphere   187
5.6 Plane Intersecting a Sphere   196
5.7 S ummary  201
Chapter 6: Hidden Line Removal
6.1 Box   203
6.2 Pyramid  212
6.3 Planes   218
6.4 Sphere   225
6.5 S ummary  233
Chapter 7: Shading
7.1 Shading a Box  236
7.2 Shading a Sphere  246
7.3 Summary   253
Chapter 8: 2D Data Plotting
8.1 Linear Regression   265
8.2 Function Fitting   269
8.3 Splines   275
8.4 Summary   283
Chapter 9: 3D Data Plotting
9.1 3D Surfaces   297
9.2 3D Surface Shading   305
9.3 Summary   319
Chapter 10: Demonstrations
10.1 Saturn  321
10.2 Solar Radiation  331
10.2.1 Photons and the Sun   331
10.2.2 Max Planck’s Black Body Radiation   333
10.2.3 The Sun’s Total Power Output  334
10.3 Earth’s Irradiance  344
10.3.1 The Earth Sun Model  346
10.4 Summary  351
Appendix A: Where to Get Python ....... .......... 353
Appendix B: Planck’s Radiation Law and the Stefan-Boltzmann Equation ........... 355
Index . ........................ 359


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Acknowledgments
I would like to thank my wife, Pam, for her patience during the many long days and
nights that I spent writing this book and for her understanding of the distant stare I
sometimes had while off in another world thinking of math and Python, two of life’s great
joys. I would also like to thank everyone at Apress, especially editors Todd Green and Jill
Balzano, who made the production of this book a fast and seamless process.

8BOOKS IN 1

Making Everything Easier!™

Adobe Creative Suite 5 Basics
InDesign® CS5
Illustrator® CS5
Photoshop® CS5
Acrobat® 9.0
Dreamweaver® CS5
Flash® Professional CS5
Fireworks® CS5

by Jennifer Smith, Christopher Smith, and Fred Gerantabee

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Book Details
 Price
 5.00 USD
 Pages
 1012 p
 File Size
 13,547 KB
 File Type
 PDF format
 ISBN
 978-0-470-60746-6
 Copyright   
 2010 by Wiley Publishing, Inc 

About the Author
Jennifer Smith is the co-founder and Vice President of Aquent Graphics 
Institute (AGI). She has authored numerous books on Adobe’s software 
products, including development of many of the Adobe Classroom in a Book 
titles. She regularly speaks at conferences and seminars, including the CRE8 
Conference. Jennifer has worked in all aspects of graphic design and produc-
tion, including as an art director of an advertising agency. Jennifer combines 
her practical experience and technical expertise as an educator. She has 
developed training programs for Adobe Systems and for all types of design-
ers involved in creating print, Web, and interactive solutions, along with 
designers creating fashion and apparel. Her teaching and writing style show 
the clear direction of a practiced designer with in-depth knowledge of the 
Adobe Creative Suite applications. When she’s not speaking or teaching, she 
can be found in suburban Boston, Massachusetts, with her husband and  ve 
children. You can read about Jennifer’s seminar and conference appearances 

Christopher Smith is president of the American Graphics Institute. He is the 
author of more than ten books on Web, interactive, and print publishing tech-
nology, including many of Adobe’s of cial training guides. Christopher is also 
the creator and editor of the Digital Classroom series of books, published by 
Wiley, which are widely used by schools that teach creative software tools. 
Learn more about American Graphics Institute’s training programs at 
www.agitraining.com or follow them on Twitter @agitraining. You 
can follow Christopher on Twitter @cgsmith or read his blog posts at 

Fred Gerantabee is an Emmy award–winning interactive designer, Web 
developer, and author based in New York City. Fred has been involved in 
Web design and development since 1996, and has authored/coauthored over 
a dozen books and videos on Web design and development, including the 
Flash CS5 Professional Digital Classroom from Wiley. Widely considered a “go 
to” expert on Flash ActionScript, Dreamweaver, and HTML/CSS, Fred con-
tinues to explore new technologies in the  eld, as well as speak at industry 
conferences and events. Fred lives by the beach in New York with his wife, 
Samantha, dog Q, and several guitars that have yet to been named. Drop him 

Contents at a Glance
Introduction
Book I: Adobe Creative Suite 5 Basics
Introducing Adobe Creative Suite 5
Using Common Menus and Commands
Exploring Common Panels
Using Common Extensions and Filters
Importing and Exporting
Handling Graphics, Paths, Text, and Fonts
Using Color
Printing Documents
Book II: InDesign CS5
What’s New in InDesign CS5
Introducing InDesign CS5
Working with Text and Text Frames
Drawing in InDesign
Understanding Page Layout 
 Clipping Paths, Alignment, and Object Transformation
Understanding Color and Printing 
 Integrating InDesign with Other Creative Suite Applications
Exporting Documents for Printing and as Graphics.
Book III: Illustrator CS5
What’s New in Illustrator CS5
Discovering Illustrator CS5
Using the Selection Tools
Creating Basic Shapes
Using the Pen Tool and Placing Images
Using Type in Illustrator
Organizing Your Illustrations
Using Layers
Livening Up Illustrations with Color
Using the Transform and Distortions Tools
Working with Transparency and Special Effects Tools
Using Filters and Effects
Using Your Illustrator Images
Book IV: Photoshop CS5
Exploring New Features in Photoshop CS5 
Getting Into Photoshop CS5 Basics
Messing with Mode Matters 
Creating a Selection
Using the Photoshop Pen Tool 
Thinking about Resolution Basics
Creating a Good Image
Working with Painting and Retouching Tools
Using Layers
Saving Photoshop Images for Print and the Web
Book V: Acrobat 9.0
Discovering Essential Acrobat Information
Creating PDF Files 
Adding Interactivity to PDF Files
 Editing and Extracting Text and Graphics
Using Commenting and Annotation Tools
Securing Your PDF Files
Book VI: Dreamweaver CS5 
 Getting Familiar with New Features in Dreamweaver
 Introducing Dreamweaver CS5
Creating a Web Site
Working with Images
Putting Text on the Page
Linking It Together 
 Creating Tables
Creating CSS Layouts
Publishing Your Web Site
Book VII: Flash Professional CS5
Getting Started in Flash CS5
Drawing in Flash CS5
Symbols and Animation 
Creating Advanced Animation
 Importing Graphics and Sounds
 Lights, Camera, Movie Clips! 
Controlling Your Movie with ActionScript
 Getting Into the (Work)Flow
Publishing and Final Delivery
Working with Flash Catalyst CS5
Book VIII: Fireworks CS5
Introducing Fireworks CS5
 Free to Create
Livening Up Your Artwork with Color.
Creating Text in Fireworks
 Getting Images In and Out of Fireworks
Hotspots, Slices, and CSS Layouts
Using Buttons and Symbols
Don’t Just Sit There — Animate! 
Index

Table of Contents
Introduction ................................................................. 1
About This Book ..............................................................................................1
Foolish Assumptions .......................................................................................2
Conventions Used in This Book .....................................................................2
What You Don’t Have to Read ........................................................................3
How This Book Is Organized ..........................................................................3
Icons Used in This Book .................................................................................5
Where to Go from Here ...................................................................................6
Book I: Adobe Creative Suite 5 Basics ............................ 7
Chapter 1: Introducing Adobe Creative Suite 5. . . . . . . . . . . . . . . . . . . . .9
Introducing InDesign CS5 .............................................................................10
Using Illustrator CS5 ......................................................................................10
Getting Started with Photoshop CS5 ...........................................................11
Working with Acrobat 9.0 .............................................................................12
Introducing Dreamweaver CS5 ....................................................................14
Moving into Flash Professional CS5 and Flash Catalyst CS5 ....................14
Welcoming You to Fireworks CS5 ................................................................15
Crossing the Adobe Bridge ...........................................................................15
Integrating Software ......................................................................................16
Chapter 2: Using Common Menus and Commands. . . . . . . . . . . . . . . . .17
Discovering Common Menus .......................................................................17
Using Dialog Boxes ........................................................................................19
Encountering Alerts ......................................................................................20
Getting to Know Common Menu Options ...................................................21
About Contextual Menus ..............................................................................22
Using Common Keyboard Shortcuts ...........................................................24
Changing Your Preferences ..........................................................................25
Chapter 3: Exploring Common Panels  . . . . . . . . . . . . . . . . . . . . . . . . . . .29
Understanding the Synchronized Workspace ...........................................29
Using Panels in the Workspace ....................................................................31
Chapter 4: Using Common Extensions and Filters . . . . . . . . . . . . . . . . .35
Looking at Common Extensions and Filters ...............................................35
Using Filters and Plug-Ins .............................................................................39
Chapter 5: Importing and Exporting  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Discovering the Adobe Bridge Application ................................................41
Importing Files into a Document .................................................................46
Exporting Your Documents ..........................................................................51
Chapter 6: Handling Graphics, Paths, Text, and Fonts  . . . . . . . . . . . . .55
Using Graphics in Your Documents ............................................................55
Working with Paths and Strokes ..................................................................57
Adding Text ....................................................................................................59
The Fundamentals of Page Layout ..............................................................62
Chapter 7: Using Color. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
Looking at Color Modes and Channels .......................................................65
Choosing Colors .............................................................................................68
Using Color on the Web ................................................................................69
Chapter 8: Printing Documents  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
Choosing Printers ..........................................................................................71
Buying a Printer .............................................................................................72
Printing Your Work .......................................................................................73
Book II: InDesign CS5 ................................................. 79
Chapter 1: What’s New in InDesign CS5  . . . . . . . . . . . . . . . . . . . . . . . . .81
Creating Web Content ...................................................................................82
Creating Interactive Documents ..................................................................82
Choosing from Multiple Page Sizes .............................................................83
Tracking Changes to Your Documents .......................................................84
Working with Layers .....................................................................................85
Exploring Minor Productivity Changes .......................................................85
Chapter 2: Introducing InDesign CS5  . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
Getting Started with InDesign CS5 ...............................................................87
Touring the Workspace ................................................................................91
Setting Up the Workspace ............................................................................98
Working with Documents ...........................................................................101
Chapter 3: Working with 
Text and Text Frames  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .105
Understanding Text, Font, and Frames .....................................................105
Creating and Using Text Frames ................................................................106
Adding Text to Your Publication ...............................................................108
Looking at Text Frame Options .................................................................110
Modifying and Connecting Text Frames on a Page .................................113
Understanding Paragraph Settings ...........................................................118
Editing Stories ..............................................................................................121
Using Tables .................................................................................................123
Looking at Text on a Path ...........................................................................127
Chapter 4: Drawing in InDesign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .129
Getting Started with Drawing .....................................................................129
Getting to Know the Tools of the Trade ...................................................131
Drawing Shapes ...........................................................................................133
Editing Basic Shapes ...................................................................................135
Drawing Freeform Paths .............................................................................139
Editing Freeform Paths ...............................................................................140
Modifying Frame Corners  ..........................................................................142
Using Fills ......................................................................................................142
Adding Layers ..............................................................................................146
Chapter 5: Understanding Page Layout  . . . . . . . . . . . . . . . . . . . . . . . . .149
Importing Images .........................................................................................149
Linking and Embedding Images .................................................................152
Setting Image Quality and Display .............................................................153
Selecting Images ..........................................................................................154
Manipulating Text and Graphics in a Layout ...........................................156
Merging Text and Graphics ........................................................................160
Working with Pages and the Pages Panel .................................................163
Using Master Spreads in Page Layout .......................................................165
Chapter 6: Clipping Paths, Alignment, and Object 
Transformation  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .169
Working with Transformations ..................................................................169
Understanding Clipping Paths ...................................................................175
Arranging Objects on the Page ..................................................................176
Chapter 7: Understanding Color and Printing . . . . . . . . . . . . . . . . . . . .179
Selecting Color with Color Controls ..........................................................179
Understanding Color Models .....................................................................180
Using Color Swatches and Libraries .........................................................181
Printing Your Work .....................................................................................183
Chapter 8: Integrating InDesign with 
Other Creative Suite Applications  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .191
Creating Interactive PDF Files Using InDesign .........................................191
Creating Multimedia Flash Files from InDesign .......................................194
Integrating InDesign with Photoshop .......................................................195
Integrating InDesign with Illustrator .........................................................197
Integrating InDesign with InCopy ..............................................................197
Creating for the Web: Exporting to Dreamweaver ..................................199
Chapter 9: Exporting Documents for Printing and as Graphics . . . . .201
Understanding File Formats .......................................................................201
Exporting Publications ................................................................................203
Book III: Illustrator CS5 ............................................ 211
Chapter 1: What’s New in Illustrator CS5  . . . . . . . . . . . . . . . . . . . . . . .213
Managing Multiple Artboards with the New Artboard Panel .................213
Having Fun with the New Bristle Brush ....................................................217
Making Drawing Easier by Using Drawing Modes ...................................218
Transparency in Meshes ............................................................................220
Building Custom Shapes with the Shape Builder Tool ...........................221
Working with the Perspective Grid ...........................................................222
Little Enhancements Make a Big Difference .............................................223
Chapter 2: Discovering Illustrator CS5 . . . . . . . . . . . . . . . . . . . . . . . . . .225
Deciding When to Use Illustrator CS5 .......................................................225
Opening an Existing Document ..................................................................227
Creating a New Document ..........................................................................228
Taking a Look at the Document Window ..................................................230
Becoming Familiar with the Tools .............................................................232
Checking Out the Panels .............................................................................234
Changing Views ............................................................................................235
Navigating the Work Area with Zoom Controls .......................................237
Chapter 3: Using the Selection Tools . . . . . . . . . . . . . . . . . . . . . . . . . . .239
Getting to Know the Selection Tools .........................................................239
Working with Selections .............................................................................242
Grouping and Ungrouping ..........................................................................245
Manipulating Selected Objects ..................................................................247
Chapter 4: Creating Basic Shapes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .249
The Basic Shape Tools ................................................................................249
Resizing Shapes ...........................................................................................252
Tips for Creating Shapes ............................................................................253
Chapter 5: Using the Pen Tool and Placing Images. . . . . . . . . . . . . . .259
Pen Tool Fundamentals ..............................................................................259
The Hidden Pen Tools .................................................................................266
Tracing Artwork ...........................................................................................269
Other Things You Should Know about Placing Images ..........................271
Using Photoshop Layer Comps .................................................................271
Chapter 6: Using Type in Illustrator  . . . . . . . . . . . . . . . . . . . . . . . . . . . .273
Working with Type ......................................................................................273
Assigning Font Styles ..................................................................................284
Using the Character Panel ..........................................................................286
Using the Control Panel ..............................................................................288
Using the Paragraph Panel .........................................................................288
Text Utilities: Your Key to Ef ciency ........................................................290
Chapter 7: Organizing Your Illustrations  . . . . . . . . . . . . . . . . . . . . . . . .299
Setting Ruler Increments ............................................................................299
Using Guides .................................................................................................300
Using the Transform Panel for Placement ................................................301
Changing the Ruler Origin ..........................................................................301
Thinking about Object Arrangement ........................................................302
Hiding Objects ..............................................................................................303
Locking Objects ...........................................................................................305
Creating a Clipping Mask ............................................................................305
Creating a Clipping Path Using the New Draw Inside Button ................307
Chapter 8: Using Layers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .309
Creating New Layers ...................................................................................310
Using Layers for Selections ........................................................................314
Changing the Layer Stacking Order ..........................................................314
Moving and Cloning Objects ......................................................................315
Hiding Layers ...............................................................................................315
Locking Layers .............................................................................................316
Chapter 9: Livening Up Illustrations with Color . . . . . . . . . . . . . . . . . .317
Choosing a Color Mode ...............................................................................317
Using the Swatches Panel ...........................................................................318
Applying Color to the Fill and Stroke ........................................................319
Changing the Width and Type of a Stroke ................................................320
Using the Color Panel ..................................................................................322
Saving Colors ................................................................................................323
Editing Colors ...............................................................................................326
Building and Editing Patterns ....................................................................328
Working with Gradients ..............................................................................330
Copying Color Attributes ............................................................................332
The Live Trace Feature ...............................................................................333
Painting Made Easy: The Live Paint Feature ............................................334
Chapter 10: Using the Transform and Distortions Tools . . . . . . . . . . .337
Working with Transformations ..................................................................337
Creating Distortions ....................................................................................343
Chapter 11: Working with Transparency and 
Special Effects Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .349
The Mesh Tool .............................................................................................349
The Blend Tool .............................................................................................352
The Symbol Sprayer Tool ...........................................................................355
Transparency ...............................................................................................358
Chapter 12: Using Filters and Effects  . . . . . . . . . . . . . . . . . . . . . . . . . . .363
Working with Effects ...................................................................................363
Saving Graphic Styles ..................................................................................367
Creating 3D Artwork ....................................................................................368
Adding Multiple Fills and Strokes ..............................................................371
Using the New Perspective Grid ................................................................373
Chapter 13: Using Your Illustrator Images. . . . . . . . . . . . . . . . . . . . . . .375
Saving and Exporting Illustrator Files .......................................................375
Saving Your Artwork for the Web ..............................................................381
Flattening Transparency .............................................................................385
Printing from Illustrator ..............................................................................388
Book IV: Photoshop CS5 ............................................ 391
Chapter 1: Exploring New Features in Photoshop CS5 . . . . . . . . . . . .393
An Improved Workspace Helps You Find the Tools You Need .............393
Improve Your Compositions with New Selection Improvements .........394
A Bridge to Better Organization ................................................................396
Advanced Warping Capabilities .................................................................396
Content Aware Retouching ........................................................................397
Step into 3D ..................................................................................................398
Chapter 2: Getting Into Photoshop CS5 Basics . . . . . . . . . . . . . . . . . . .401
Getting to Know the Tools ..........................................................................401
Navigating the Work Area ...........................................................................404
Choosing Your Screen Mode ......................................................................406
Getting Started with Basic Tasks in Photoshop CS5 ...............................407
Chapter 3: Messing with Mode Matters  . . . . . . . . . . . . . . . . . . . . . . . .411
Working with Bitmap Images .....................................................................411
Choosing the Correct Photoshop Mode ...................................................412
Chapter 4: Creating a Selection. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .419
Getting to Know the Selection Tools .........................................................419
Manipulating Selections with Re ne Selection ........................................426
Saving Selections .........................................................................................433
Preserving Corrective Perspective with 
the Vanishing Point Feature ...................................................................434
Chapter 5: Using the Photoshop Pen Tool . . . . . . . . . . . . . . . . . . . . . . .439
Using Shape Layers .....................................................................................439
Using a Path as a Selection .........................................................................444
Clipping Paths ..............................................................................................446
Chapter 6: Thinking about Resolution Basics. . . . . . . . . . . . . . . . . . . .449
Creating Images for Print ............................................................................449
Determining the Resolution for Web Images ...........................................452
Applying the Unsharp Mask Filter to an Image ........................................453
Chapter 7: Creating a Good Image. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .457
Reading a Histogram ...................................................................................457
Creating a Good Tone Curve ......................................................................461
Editing an Adjustment Layer ......................................................................468
Testing a Printer ..........................................................................................469
Chapter 8: Working with Painting and Retouching Tools  . . . . . . . . .471
Using the Swatches Panel ...........................................................................471
Choosing Foreground and Background Colors .......................................472
The Painting and Retouching Tools ..........................................................473
Blending Modes ...........................................................................................484
Saving Presets ..............................................................................................487
Chapter 9: Using Layers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .489
Creating and Working with Layers ............................................................489
Creating a Text Layer ..................................................................................492
Using Layer Masks .......................................................................................494
Organizing Your Layers ..............................................................................496
Using Layer Styles .......................................................................................499
Smart, Really Smart! Smart Objects ..........................................................501
Experimenting with 3D Files .......................................................................502
Merging and Flattening the Image .............................................................503
Chapter 10: Saving Photoshop Images for Print and the Web . . . . . .505
Choosing a File Format for Saving .............................................................505
Saving for the Web and Devices ................................................................507
Saving Settings .............................................................................................515
Book V: Acrobat 9.0 ................................................. 517
Chapter 1: Discovering Essential Acrobat Information. . . . . . . . . . . .519
Working with PDF Files ...............................................................................519
Knowing When to Use Adobe PDF Files ....................................................521
Introducing the Adobe Acrobat Workspace and Tools ..........................522
Chapter 2: Creating PDF Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .529
Creating PDF Files from Microsoft Of ce .................................................529
Creating PDF Files from Adobe Creative Suite Applications ..................533
Converting Other Electronic Documents to PDF .....................................535
Creating PDF Files from Paper Documents and the Web .......................536
Chapter 3: Adding Interactivity to PDF Files . . . . . . . . . . . . . . . . . . . . .541
Adding Bookmarks to Ease PDF Navigation .............................................541
Adding Interactive Links .............................................................................545
Adding Buttons to Simplify Your PDF Files ..............................................546
Chapter 4: Editing and Extracting Text and Graphics . . . . . . . . . . . . .549
Editing Text ..................................................................................................549
Exporting Text and Graphics .....................................................................553
Chapter 5: Using Commenting and Annotation Tools  . . . . . . . . . . . . .557
Creating Comments with the Comment & Markup Toolbar ..................557
Managing Comments ...................................................................................564
Chapter 6: Securing Your PDF Files  . . . . . . . . . . . . . . . . . . . . . . . . . . . .569
Understanding Password Security ............................................................569
Applying Password Security to Your PDF Documents ...........................571
Limiting Editing and Printing .....................................................................572
Book VI: Dreamweaver CS5 ....................................... 575
Chapter 1: Getting Familiar with New Features in Dreamweaver . . . .577
Exploring the Improved CS5 Interface ......................................................577
Previewing Pages in Adobe BrowserLab ..................................................578
Improved Related Files Feature .................................................................579
Inspecting Your CSS: Live! ..........................................................................580
Using InContext Editing ..............................................................................581
Chapter 2: Introducing Dreamweaver CS5  . . . . . . . . . . . . . . . . . . . . . .583
Getting to Know the Workspace ................................................................583
Creating a Site ..............................................................................................588
Checking Out the Property Inspector .......................................................589
Previewing Your Page in a Browser or with Live View ...........................590
Understanding Dreamweaver Preferences ...............................................592
Chapter 3: Creating a Web Site . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .593
Web Site Basics ............................................................................................593
Starting a New Site .......................................................................................594
Creating a New Page for Your Site .............................................................596
Adding an Image to Your Page ...................................................................596
Managing Your Web Site Files ....................................................................599
Delving into HTML Basics ...........................................................................599
Chapter 4: Working with Images. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .603
Creating Images for the Web ......................................................................603
Putting Images on a Page ............................................................................604
Getting to Know the Property Inspector ..................................................606
Placing Photoshop Files ..............................................................................608
Aligning an Image .........................................................................................610
Adding Space around the Image ................................................................611
Using an Image As a Background ...............................................................611
Creating Rollovers .......................................................................................613
Inserting Media Content .............................................................................615
Chapter 5: Putting Text on the Page . . . . . . . . . . . . . . . . . . . . . . . . . . . .617
Adding Text ..................................................................................................617
Understanding Cascading Style Sheets .....................................................623
Chapter 6: Linking It Together  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .631
The Basics of Linking ..................................................................................631
Creating Internal Links ................................................................................632
Creating Anchors .........................................................................................634
Linking to Pages and Files Outside Your Web Site ..................................636
Linking to E-Mail ..........................................................................................637
Linking to a PDF File ....................................................................................637
Resolving Link Errors ..................................................................................638
Chapter 7: Creating Tables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .639
Working with Tables ...................................................................................639
Selecting a Table and a Cell ........................................................................645
Changing the Color of Table Cells .............................................................646
Adding and Importing Content ..................................................................647
Chapter 8: Creating CSS Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .651
Using CSS Starter Pages ..............................................................................651
Modifying a New Layout .............................................................................652
Creating AP Divs ..........................................................................................653
Creating Relatively Positioned DIVs ..........................................................657
Using Behaviors with Boxes .......................................................................659
Chapter 9: Publishing Your Web Site . . . . . . . . . . . . . . . . . . . . . . . . . . .661
Clean Up after Yourself! ..............................................................................661
Running Site Reports ...................................................................................662
Checking CSS Compatibility .......................................................................664
Getting Connected .......................................................................................665
Improving Your Site ....................................................................................670
Book VII: Flash Professional CS5 ............................... 671
Chapter 1: Getting Started in Flash CS5 . . . . . . . . . . . . . . . . . . . . . . . . .673
Creating Your First Flash Document .........................................................673
Getting Familiar with the Workspace ........................................................674
Creating and Saving Workspaces ..............................................................680
Saving and Opening Documents ................................................................681
FLA vs. XFL File Format ..............................................................................682
Getting to Know Flash Player 10 ................................................................682
Talking about Layers ...................................................................................682
Importing Files .............................................................................................684
Exporting Files from Flash ..........................................................................685
Publishing Your Movie ................................................................................685
Chapter 2: Drawing in Flash CS5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .687
Drawing Shapes and Lines ..........................................................................687
Selecting and Editing Shapes .....................................................................690
Splicing and Tweaking Shapes and Lines .................................................692
Transforming Artwork and Shapes ...........................................................695
Working with Type ......................................................................................697
Creating Colors and Gradients ...................................................................701
Working with the Brush Tool .....................................................................704
Chapter 3: Symbols and Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . .707
Visiting the Library ......................................................................................707
Creating and Modifying Graphic Symbols ................................................708
Painting with Symbols .................................................................................715
Understanding Frames and Keyframes .....................................................719
Creating Animation with Motion and Shape Tweens ..............................720
Tweened versus Frame-by-Frame Animation ...........................................726
Understanding Frame Rate .........................................................................727
Chapter 4: Creating Advanced Animation . . . . . . . . . . . . . . . . . . . . . . .729
Creating Transformations ..........................................................................729
Joining Motion .............................................................................................732
Creating Fade-Ins and Fade-Outs ...............................................................732
Copying and Pasting Motion ......................................................................734
Creating and Using Motion Presets ...........................................................735
Animating along a Path with Motion Guides ............................................738
Creating Inertia and Gravity with Easing ..................................................740
Fine-Tuning Shape Tweens with Shape Hinting .......................................743
Creating Inverse Kinematics Poses and Animation ................................746
Using Mask Layers .......................................................................................750
Previewing Your Movie ...............................................................................752
Chapter 5: Importing Graphics and Sounds. . . . . . . . . . . . . . . . . . . . . .753
Bitmap versus Vector Artwork ..................................................................753
Importing Other File Formats ....................................................................754
Importing Bitmap Images ...........................................................................756
Editing Bitmaps in Adobe Photoshop CS5 ...............................................757
Converting Bitmap Images to Symbols .....................................................759
Creating Bitmap Fills ...................................................................................762
Importing Photoshop and Illustrator Files ...............................................764
A Note about Illustrator Symbol Libraries ...............................................770
Importing Sounds ........................................................................................770
Chapter 6: Lights, Camera, Movie Clips!  . . . . . . . . . . . . . . . . . . . . . . . .775
Introducing Movie Clips ..............................................................................775
Creating and Placing Movie Clips ..............................................................776
Previewing Movie Clip Animation .............................................................779
Modifying Movie Clip Instances .................................................................780
Combining Movie Clips ...............................................................................780
Rendering and Animating Movie Clips in the 3D Realm .........................782
Chapter 7: Controlling Your Movie with ActionScript. . . . . . . . . . . . .787
Getting to Know ActionScript ....................................................................787
Creating ActionScript with the Actions Panel .........................................790
Creating Button Symbols ............................................................................796
Putting It All Together: Creating a Simple Photo Viewer .......................800
Applying Code Snippets ..............................................................................801
Chapter 8: Getting Into the (Work)Flow . . . . . . . . . . . . . . . . . . . . . . . . .809
Using Workspace Layouts ..........................................................................809
Fine-Tuning with Grids and Guides ...........................................................811
Aligning Artwork ..........................................................................................815
Experimenting with Animation Helpers ....................................................818
Using Keyboard Shortcuts ..........................................................................820
Working with the Movie Explorer ..............................................................821
Chapter 9: Publishing and Final Delivery. . . . . . . . . . . . . . . . . . . . . . . .823
Getting Familiar with the Publish Process ...............................................823
Selecting Your Formats ...............................................................................824
Previewing Your Settings ............................................................................826
Publishing for the Web ...............................................................................827
Publishing for CD-ROM ...............................................................................828
Choosing the Right Settings .......................................................................829
Publishing Desktop Applications with Adobe AIR ..................................833
Creating Publish Pro les ............................................................................838
Chapter 10: Working with Flash Catalyst CS5. . . . . . . . . . . . . . . . . . . .841
Discovering Flash Catalyst .........................................................................841
Preparing Your Artwork .............................................................................843
Importing Your File into Catalyst ..............................................................845
De ning Pages in Catalyst ..........................................................................847
Working with Buttons .................................................................................848
Assigning Interactions to Components .....................................................853
Adding Animation ........................................................................................855
Book VIII: Fireworks CS5 .......................................... 861
Chapter 1: Introducing Fireworks CS5 . . . . . . . . . . . . . . . . . . . . . . . . . .863
Why Use Fireworks? ....................................................................................863
Jumping Right into the Interface ...............................................................864
Working with Basic Selection Tools ..........................................................868
Chapter 2: Free to Create. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .871
Knowing What Happens in Layers .............................................................871
Choosing Vector or Bitmap Graphics .......................................................872
Creating with Bitmap Tools ........................................................................873
Creating with Vector Tools ........................................................................876
Masking: Going Beyond Tape .....................................................................878
Chapter 3: Livening Up Your Artwork with Color . . . . . . . . . . . . . . . . .881
Choosing Web Colors ..................................................................................881
Finding Colors in Fireworks .......................................................................882
Applying Colors to Vector Objects ...........................................................882
Adding Colors to Fireworks ........................................................................882
Creating Gradients .......................................................................................885
Chapter 4: Applying Text in Fireworks. . . . . . . . . . . . . . . . . . . . . . . . . .887
Creating Text ................................................................................................887
Setting Text Attributes ................................................................................888
Fine-Tuning Spacing, Alignment, and Orientation ...................................888
Adding Effects ..............................................................................................889
Giving Your Text Some Style ......................................................................890
Spell-Checking Your Text ...........................................................................892
Attaching Text to a Path .............................................................................892
Outlining Text ..............................................................................................894
Chapter 5: Getting Images In and Out of Fireworks . . . . . . . . . . . . . . .895
Getting Images into Fireworks ...................................................................895
Editing Images ..............................................................................................897
Optimizing Images for the Web .................................................................903
Exporting for the Web .................................................................................904
Chapter 6: Hotspots, Slices, and CSS Layouts  . . . . . . . . . . . . . . . . . . .907
Understanding Layers .................................................................................907
Creating Hotspots ........................................................................................909
Working with Image Maps ..........................................................................911
Slicing Up Your Art ......................................................................................914
Exporting Slices ...........................................................................................918
Chapter 7: Using Buttons and Symbols  . . . . . . . . . . . . . . . . . . . . . . . . .921
Using States in Fireworks ...........................................................................921
Making a Rollover Button ...........................................................................922
Discovering Fireworks Symbols ................................................................925
Chapter 8: Don’t Just Sit There — Animate! . . . . . . . . . . . . . . . . . . . . .931
Getting Started with Animation .................................................................932
Adjusting Playback ......................................................................................936
Tweening in Fireworks ................................................................................937
Animating with Masks .................................................................................939
Exporting an Animation ..............................................................................941
Index ....................................................................... 943


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Introduction
Adobe software has always been highly respected for creative design and 
development. Adobe creates programs that allow you to produce amaz-
ing designs and creations with ease. The Adobe Creative Suite 5 (CS5) Design 
Premium is the company’s latest release of sophisticated and professional-
level software that bundles many separate programs as a suite. Each pro-
gram in the suite works individually, or you can integrate the programs by 
using Version Cue, the Adobe work management software that helps keep 
track of revisions and edits, and Adobe Bridge, an independent program that 
helps you control file management with thumbnails and metadata and other 
organizational tools.

You can use the Adobe CS5 Design Premium programs to create a wide 
range of products, from illustrations, page layouts, and professional docu-
ments to Web sites and photographic manipulations. Integrating the CS5 
programs extends the possibilities for you as a designer. Don’t worry about 
the programs being too difficult to figure out — just come up with your 
ideas and start creating!

About This Book
Adobe Creative Suite 5 Design Premium All-in-One For Dummies is written in 
a thorough and fun way to show you the basic steps of how to use each pro-
gram included in the suite. You find out how to use each program individu-
ally and how to work with the programs together, letting you extend your 
projects even further. You find out just how easy it is to use the programs 
by following simple steps so that you can discover the power of the Adobe 
software. You’ll be up and running in no time!
Here are some things you can do with this book:
  Create page layouts using text, drawings, and images in InDesign.
  Make illustrations using drawing tools with Illustrator.
  Manipulate photographs using filters and drawing or color correction 
tools with Photoshop.
  Create PDF (Portable Document Format) documents with Adobe 
Acrobat or other programs.

What You Don’t Have to Read
This book is pretty thick; you may wonder whether you have to read it 
from cover to cover. You don’t have to read every page of this book to 
discover how to use the programs in the Design Premium Suite. Luckily, 
you can choose bits and pieces that mean the most to you and will help 
you finish a project you may be working on. Perhaps you’re interested in 
creating a technical drawing and putting it online. You can choose to read 
a couple chapters in Book III on Illustrator and then skip ahead to Book VI 
on Dreamweaver and just read the relevant chapters or sections on each 
subject. Later, you may want to place some associated PDF documents 
online, so read a few chapters in Book V on Acrobat or Book II on exporting 
InDesign documents. Find out how to create animations for the Web and 
video in Book VII covering Flash.
You don’t have to read everything on each page, either. You can treat many 
of the icons in this book as bonus material. Icons supplement the material in 
each chapter with additional information that may interest or help you with 
your work. The Technical Stuff icons are helpful if you want to find out a bit 
more about technical aspects of using the program or your computer, but 
don’t feel that you need to read these icon paragraphs 
if technicalities don’t interest you.
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